Proxy Policy

Wizards of the Coast allows use of playtest cards in unsanctioned events. For the duration of this page, we will refer to them as proxies.

Here are our proxy rules. These are subject to change at any time, and employee discretion.

1. No Counterfeits. A counterfeit is any card that is made to look indistinguishable from a genuine magic card.

2. Proxies must be clearly different or marked from a real magic card.

3. Proxies may not be bought or sold.

4. Proxies used in unsanctioned play must be recognizable as the card.

5. For our CEDH Tournaments, an unlimited amount of proxies may be used.